Resolve 15 Crash Course: Shared Nodes

Hello fellow friendships, I want to take another look at DaVinci's new Shared Node system that's been introduced in Resolve 15!

If you're interested in seeing all of this in action, head over to HERE to watch Casey in action!

So if you aren't familiar with Resolve's Node system, it's basically summed up like this: Nodes contains corrections to clips. Nodes connect to other Nodes to create pretty pictures! Okay, that's pretty simple, but pretty much the sum of it. 

So what happens when we want to copy a grade we've done from one shot to another? The common solution is to copy the correction node, select the new shot and middle-click (middle-click?) the corrected shot, and it adds the Node from the corrected clip onto the selected one. And while this works perfectly fine, it can become a burden if you go back and change one node and want those changes to be added across all the shots you've corrected.

The first solution to this problem was groups. Grouped clips is just that: they share properties through every clip included in the group, which is super nice. Everything you change in one shot is reflected into the others. The only bummer part is that EVERYTHING is shared. 

Now don't get me wrong, this works really well and I still use this system from time to time. But with Shared Nodes, I can use that 'group' idea and still make specific corrections to each shot. Here's how it works: I correct my shot with a Node, then right-click and select Save as Shared Node.

Okay, what did that do? Well, just like a regular node, I can copy/paste it onto another shot. And as I make adjustments to one Shared Node, it will ripple across all of the other Shared Nodes (of the same name). The really neat part though is that it lives as a regular clip node.

So I can make new nodes on a clip, change some things up like adding contrast or fixing highlights, and all of those changes are unique to that shot while still incorporating the shared node corrections. It's like adding your own preset to a shot.

 

One of the beautiful aspects of working this way is that you can make a Shared Node for different environments. Say you have a dark interior segment, an outside segment, etc. you can make a Shared Node for each area and easily add it to each clip, while still keeping the ability to make shot-specific adjustments.

By now you're probably thinking, "Well gosh, if it acts like a preset that can be shared across shots, could I just use a LUT as a Shared Node?

YUP! That's exactly what you can do. You can also add multiple shared nodes to a shot, so the options are endless.

So should you always use shared nodes? Depends. I certainly will be using them quite a bit, but if Groups is your thing then by all means stick with it. It all comes down to preference, and DaVinci Resolve 15 has been kind enough to give us many different ways of achieving the same thing!

So whichever method works for you, stick with it and go make something beautiful!

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